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Tuesday, 01 January 2013 19:11 |
 Diablo III PvP Update to let everyone know what's going on! Check out the Article by Jay Wilson!
The development team has been working really hard on the features, content, and systems for PvP in Diablo III and I wanted to take some time to give an update on where we're at.
Of course, our goal has been to release our Team Deathmatch mode as soon as possible, but we don't want to put anything out there before it's ready. Right now, Team Deathmatch isn't yet where we want it to be, so I want to provide some insight into where we are at in the development process.
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Diablo III Patch 1.0.4 – v.1.0.4.11327 is going Live! |
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Tuesday, 21 August 2012 11:45 |
Here are the official patch notes:
General
- New System added: Paragon Levels
- After a player reaches level 60, killing monsters and completing combat challenge streaks (Killing Blow, Massacre, etc) will begin to award experience towards Paragon levels
- There are 100 total Paragon levels to be earned
- Each Paragon level will reward you with:
- Core stats such as Strength, Dexterity, Intelligence, and Vitality in amounts similar to what you'd gain from a normal level
- 3% Magic Find and 3% Gold Find
- In addition, a distinctive border will surround your character portrait in the in-game party frame to denote your Paragon progression, with a new frame earned after every ten levels. Your Paragon level will also be visible to other players wherever your normal level is shown.
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Selling Gold on the RMAH is here! |
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Thursday, 12 July 2012 17:08 |
 Selling gold on the RMAH is here! Check out the Article by Kaivax!
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Tuesday, 03 July 2012 12:13 |
 Magic Find gear swapping and more! Check out the Article by Wyatt Chang!
Since release it has become an increasingly common practice to keep a Magic Find (MF) set in your inventory, and swap it in shortly before a kill. Philosophically we don't have a problem with the practice. While players getting more Magic Find for their kills isn't a game breaker for us, many players have said they don't enjoy doing it but feel the benefit is too large to ignore. Since the call for a solution really comes from all of you, we'd like to invite you to chime in with your opinion on what the solution could be.
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Increased Drop Rate Hotfix (June 28th) |
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Thursday, 28 June 2012 11:29 |
 Item Drops Rates have been Increased in a Hotfix today. Check out the Article by Lilirra
Below you'll find a list of hotfixes for the month of June which address various gameplay and service issues affecting Diablo III.
Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below will go live the moment they are implemented, while others may require a restart to go into effect. As always, please keep in mind that some issues cannot be addressed without a client-side patch update.
Spoiler Warning: If you have not yet completed Diablo III on Normal, some hotfixes described in this list may include spoilers.
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Saturday, 23 June 2012 14:55 |
 The New Patch is in, Like it or not. Check out the Article by Lylirra
Diablo III patch 1.0.3 is now live in the Americas. Check out the full patch notes below to learn about all the latest changes.
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